Pyramidz are one of the fundamental puzzle mechanics of the game. They are Objectz designed to be used in association with Switchez, with the color of the Pyramid being the same as the color of the Switch (or Switchez) controlling it.
Checkpoint Pyramidz
are only ever activated once, when the requirementz of all their associated
Checkpoint Switchez
are satisfied.
Checkpoint Pyramidz
and Checkpoint Switchez
that are in the same parent object are automatically connected to each
other, not requiring any further manual work.
Checkpoint Pyramid | |
Checkpoint Switch |
Green Switchez
can be activated any number of times, and they toggle all of their
associated Pyramidz at once.
Green Pyramidz
and Green Switchez
that are in the same parent object are automatically connected to each
other, not requiring any further manual work.
Green Pyramid | |
Green Hold Switch | |
Green Toggle Switch |
Red Switchez
can be
activated any number of times, and they toggle
every Red Pyramid
present on a Level. There is no need to connect any of them, if there are
both
Red Pyramidz
and
Red Switchez
on a
Level, they are all automatically associated.
Red Pyramid | |
Red Hold Switch | |
Red Toggle Switch |
Black One-Time Switchez
are only ever activated once, and they toggle the associated
Black Pyramidz
at once.
Black Pyramidz
need to be assigned to exactly one BOTS
to work. A single
BOTS
and all Black Pyramidz
that are in the same parent object are automatically connected to each
other, not requiring any further manual work.
Black Pyramid | |
Black One-Time Switch |
Silver Pyramidz
need to be assigned to exactly one Silver Timer Switch
.
For each Pyramid, you can set a delay and a duration value.
These dictate after how many seconds a Pyramid is raised after its Switch is
pressed, and for how long it remains raised, respectively.
Orange Pyramid | |
Orange Switch |
Orange Switchez
can be activated any number of times, and they toggle all of their
associated Pyramidz and Orange Switchez
at
once.
Orange Switchez
and Orange Pyramidz
that are in the same parent object are automatically connected to each
other, not requiring any further manual work. There need to be at least two
Orange Switchez
present in the same parent object.
Orange Pyramid | |
Orange Switch |
Purple Switchez
can be activated any number of times, when all connected Purple Switchez
are
activated at the same time, and they toggle all of their associated Pyramidz
at once.
Purple Switchez
and Purple Pyramidz
that are in the same parent object are automatically connected to each
other, not requiring any further manual work. There need to be at least two
Purple Switchez
present in the same parent object.
Purple Pyramid | |
Purple Switch |